Core capabilities at a glance.
Made in C# for stability and performance. No lag, no stutter.
Clean code, no shady packing. We have nothing to hide.
Safe to use, no detections. External means safer.
Simple and easy to use interface. No clutter, no confusion.
Automatic offset updates on game patches. Always working.
Completely clean, no false positives. Verified safe.
Everything you need, nothing you don't.
Custom FOV circle to define the activation area.
Adjustable smoothness to make movements look natural. Supports separate X/Y smoothing.
Target specific bones: Head, Neck, Chest, Stomach, Pelvis.
Automatically scans multiple bones to find the best target.
Specific settings for every weapon category: Pistols, Rifles, Snipers, etc.
Custom delay before firing in milliseconds.
Settable burst count and burst delay for semi-auto or burst fire.
Independent Recoil Control System with adjustable X/Y scales for smooth recoil compensation.
Dropped Weapons - Shows the location and name of weapons on the ground with distance scaling.
Automated jumping with customizable jump delay for perfect movement.
Shows all enemies on the in-game engine radar.
A window that shows who is currently watching you or your target.
A floating UI showing all active feature toggles and their states.
An overlay crosshair for snipers/regular use with custom size, thickness, and center dot.
"Bypass Capture" hides the overlay from screen recording or screenshots (OBS, Discord, etc.).
Full theme system with several presets (Midnight Blue, Oceanic, etc.) and a Theme Editor for full UI color customization.
Save and load different profiles for various playstyles.
v1.1 • 64-bit Windows • Free